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Ajuda aqui , 4 classes
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Ajuda aqui , 4 classes
ae galerinha tive vendo um serv que ele tem 4 classes , Fundador , Master , Adm , Vip
e eu só sei fazer no maximo 3 tem como me ajudar?
e eu só sei fazer no maximo 3 tem como me ajudar?

macdos- Humano

- Nick: Matheus Azevedo
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Re: Ajuda aqui , 4 classes
- Spoiler:
- /////////////////////////////////////////////////////////
// iChat by Player //
// //
// Put iChat.amxx on the last line of your plugins.ini //
// Don't use any other chat related plugins //
// Or conflicts might appear! //
/////////////////////////////////////////////////////////
////////////////////
// Format configs //
////////////////////
// You can use colors:
// Colors:, , , , and .
// WARNING: You can use only ONE 'Team specific' color on one format line!
// 'Team specific' colors are, , and .
// If you use more than one, just the color will be the one of the first color used!
// For exemple, FORMAT_DEF_ALIVE "Kid is happy!" will work,
// But not FORMAT_DEF_ALIVE "Kid is sad..."! Here, the color for all 'Team specific' colors will be blue (the first, as said before).
// So FORMAT_DEF_ALIVE "Kid is sad..." is the same as FORMAT_DEF_ALIVE " Kid is sad...".
// If no colors specified, it will becolor.
// You can also change the default color to whatever YOU WANT (pink, violet, black, white...)!
// It will just ask to players if they want, and if they won't, you can choose their punishment (kick or not).
// See below, on 'Config' part to configure that.
// Tags are the most cool feature on my plugin! You can put some data on your messages!
// Tags: %NAME% -> Replaced by User name
// %MESSAGE% -> Replaced by User message
// %STEAMID% -> Replaced by User Steam ID
// %LIFE% -> Replaced by User life
// %TEAM% -> Replaced by User Team (see iChat.txt. You can modify Team Names)
// %POS% -> Replaced by User Location, like 'Bombsite B'... (WORK ONLY ON CONDITION ZERO)
// %TEAMTAG% -> Replaced by User Team Tag (see 'Config' part, avaible for CT, T and SPEC)
// And don't worry, a player who write '%POS%', or '%NAME%' on the chat will not be replaced by the data.
// Same for names. If a player says "%NAME%" this will not be replaced by his name, for exemple.
//
// For exemple, if i want my chat looks like Minecraft's (really cool with CHAT_DEFAULT_COLOR "255255255" (white), or withtag):
// FORMAT_DEF_ALIVE "<%NAME%> %MESSAGE%" or FORMAT_DEF_ALIVE "<%NAME%> %MESSAGE%"
//
// Counter Strike Condition Zero's default is (%POS% can only be used on Condition Zero):
// FORMAT_DEF_ALIVE "%NAME% : %MESSAGE%"
// FORMAT_DEF_DEAD "*DEAD* %NAME% : %MESSAGE%"
// FORMAT_TEAM_DEF_ALIVE "%TEAM% %NAME% @ %POS% : %MESSAGE%"
// FORMAT_TEAM_DEF_DEAD "*DEAD* %TEAM% %NAME% : %MESSAGE%"
//
// You can also use specific formats for Admins, like:
// FORMAT_ADMIN_ALIVE "[ADMIN] %NAME% : %MESSAGE%"
// There is also a VIP support! Use:
// FORMAT_VIP_ALIVE "[VIP] %NAME% : %MESSAGE%"
// Flags are explained below.
// Default users (no flags, will be configurable in the future) -> Default CS Chat (not CZ)
// General Chat - Alive
FORMAT_DEF_ALIVE "%NAME% : %MESSAGE%"
// General Chat - Dead
FORMAT_DEF_DEAD "*DEAD* %NAME% : %MESSAGE%"
// Team Chat - Alive
FORMAT_TEAM_DEF_ALIVE "%TEAM% %NAME% : %MESSAGE%"
// Team Chat - Dead
FORMAT_TEAM_DEF_DEAD "*DEAD* %TEAM% %NAME% : %MESSAGE%"
// Admins (flag "n", will be configurable in the future) -> Default CS Chat (not CZ) with [ADMIN] tag and message in green.
// General Chat - Alive
FORMAT_ADMIN_ALIVE "[Fundador] %NAME% : %MESSAGE%"
// General Chat - Dead
FORMAT_ADMIN_DEAD "[Fundador] *DEAD* %NAME% : %MESSAGE%"
// Team Chat - Alive
FORMAT_TEAM_ADMIN_ALIVE "[Fundador] %TEAM% %NAME% : %MESSAGE%"
// Team Chat - Dead
FORMAT_TEAM_ADMIN_DEAD "[Fundador] *DEAD* %TEAM% %NAME% : %MESSAGE%"
// VIP's (flag "o", will be configurable in the future) -> Default CS Chat (not CZ) with [VIP] tag.
// General Chat - Alive
FORMAT_VIP_ALIVE "[VIP] %NAME% : %MESSAGE%"
// General Chat - Dead
FORMAT_VIP_DEAD "[VIP] *DEAD* %NAME% : %MESSAGE%"
// Team Chat - Alive
FORMAT_TEAM_VIP_ALIVE "[VIP] %TEAM% %NAME% : %MESSAGE%"
// Team Chat - Dead
FORMAT_TEAM_VIP_DEAD "[VIP] *DEAD* %TEAM% %NAME% : %MESSAGE%"
// Modeadors ( Flag C )
// General Chat - Alive
FORMAT_MODERADOR_ALIVE "[Moderador] %NAME% : %MESSAGE%"
// General Chat - Dead
FORMAT_MODERADOR_DEAD "[Moderador] *DEAD* %NAME% : %MESSAGE%"
// Team Chat - Alive
FORMAT_TEAM_MODERADOR_ALIVE "[Moderador] %TEAM% %NAME% : %MESSAGE%"
// Team Chat - Dead
FORMAT_TEAM_MODERADOR_DEAD "[Moderador] *DEAD* %TEAM% %NAME% : %MESSAGE%"
// Printed when a client put !me behind his message (not /me because of statsx plugin). There is a space before %MESSAGE% (will be fixed soon).
// So this line ( FORMAT_ME "* %NAME%%MESSAGE%" ) replace:
// "say !me is cool" by "* Kid is cool"
// You can use colors and tags, of course.
// As said above, THERE WILL BE A SPACE between %NAME% and %MESSAGE%!
FORMAT_ME "* %NAME%%MESSAGE%"
e tem la em cima fundador e tu muda o nivel do acesso ou o moderador seila eo nivel do ascesso
Wanderson_1312

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Re: Ajuda aqui , 4 classes
se tu sabe mudar o level do acesso ai tu fez ai coloca
adicionar fundadores (que ridiculo esse tutorial e eu nem sei) ''aaaarnas'' ''senha'''
adicionar fundadores (que ridiculo esse tutorial e eu nem sei) ''aaaarnas'' ''senha'''
Wanderson_1312

wanderson_1312- Humano

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Re: Ajuda aqui , 4 classes
mano eu n entendi isso e a config do um plugin?

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
sim? tem q editar pelo sma
Wanderson_1312

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Re: Ajuda aqui , 4 classes
Sabe onde é que eu vou ter que editar ?

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
bom se for steam o fundador
usa o get_user_authid ou o get_user_name
ou pode usar uma flag só pra Fundador
é meio complicadinho isso '-'
usa o get_user_authid ou o get_user_name
ou pode usar uma flag só pra Fundador
é meio complicadinho isso '-'
"Os idiotas é que deixam o mundo mais interessante"
- Spoiler:

Junin- Administrador

- Nick: jr_acn
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Re: Ajuda aqui , 4 classes
mano você sabe colocar nesse aqui?
- Código:
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Admin Chat Colors"
#define VERSION "2.0"
#define AUTHOR "---"
#define ACCESS_LEVEL ADMIN_ADMIN
#define ADMIN_LISTEN ADMIN_IMMUNITY
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"",
"[MASTER]",
"[ADM]",
"[VIP]"
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "<color>")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_IMMUNITY)
admin = 1
else if(iFlags & ADMIN_BAN)
admin = 2
else if(iFlags & ADMIN_RESERVATION)
admin = 3
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names * appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_IMMUNITY)
admin = 1
else if(iFlags & ADMIN_BAN)
admin = 2
else if(iFlags & ADMIN_RESERVATION)
admin = 3
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(* is responsable for * time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(* is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
sim acho q sei ja to começando a entender esse negocio de sma(tomara q num leve 10 dias editando isso)
Wanderson_1312

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Re: Ajuda aqui , 4 classes
é do admin chat colors?
Wanderson_1312

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Re: Ajuda aqui , 4 classes
wanderson_1312 escreveu:é do admin chat colors?
Sim e sim.

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
versão 2.0?Leozinho escreveu:wanderson_1312 escreveu:é do admin chat colors?
Sim e sim.
Wanderson_1312

wanderson_1312- Humano

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Re: Ajuda aqui , 4 classes
Mano nem sei qual e foi um amigo que me arrumou esse.

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso
Wanderson_1312

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Re: Ajuda aqui , 4 classes
wanderson_1312 escreveu:pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso
manda pra mim?

macdos- Humano

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Re: Ajuda aqui , 4 classes
quem tem o sma é o Leozinhomacdos escreveu:wanderson_1312 escreveu:pode perguntar a ele por favor se puder se for a versão q to pensando(a v2.0) me da o sma upa o sma ai se de certo eu fiz o modo fundador so mudar o level do acesso
manda pra mim?
Wanderson_1312

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Re: Ajuda aqui , 4 classes
Leozin nao tem ele é fundador do meu server nois tambem ta lutando pra consegui '-'

macdos- Humano

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Re: Ajuda aqui , 4 classes
consegui o q?macdos escreveu:Leozin nao tem ele é fundador do meu server nois tambem ta lutando pra consegui '-'
Wanderson_1312

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Re: Ajuda aqui , 4 classes
conseguir colocar o [FUNDADOR] o dedicado já ta on só falta mecher nisso ai.

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
então me da o sma manolo pra editar

wanderson_1312- Humano

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feliz
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Re: Ajuda aqui , 4 classes
mano so tenho essa ai que eu postei

Leozinho- Scripter

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Re: Ajuda aqui , 4 classes
Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}

Convidad- Convidado
Re: Ajuda aqui , 4 classes
E consegui já colocar mais vlw pela intenção.

Leozinho- Scripter

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Número de Mensagens: 1125
Ammo Packs: 961
Honra: 28
Data de inscrição: 20/11/2011

Re: Ajuda aqui , 4 classes
guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....



Luankc- Administrador

- Nick: The NightWalker
Número de Mensagens: 2975
;|
Ammo Packs: 2950
Honra: 128
Data de inscrição: 20/02/2011
Re: Ajuda aqui , 4 classes
A classe "Fundador" terá quais direitos no servidor?
To be continued...Fiquei sem internet

Olá VIVO

Saiba postar suas dúvidas!

AnDroidEL- Moderador

- Nick: AnDroidEL
Número de Mensagens: 1925
Zzzzzzzzz...
Ammo Packs: 2311
Honra: 49
Data de inscrição: 07/10/2011

Re: Ajuda aqui , 4 classes
AnDroidEL escreveu:A classe "Fundador" terá quais direitos no servidor?
Depende de como configurar, o plugin simplesmente dará o sÃmbolo "fundador" é como um tÃtulo (Pra quem vê todo mundo odeia o cris sabem do que to falando kkkk), o que vai mudar é os acessos nas flags conforme cada um configura o servidor...


Luankc- Administrador

- Nick: The NightWalker
Número de Mensagens: 2975
;|
Ammo Packs: 2950
Honra: 128
Data de inscrição: 20/02/2011
Re: Ajuda aqui , 4 classes
vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}

wanderson_1312- Humano

-
Número de Mensagens: 180
feliz
Ammo Packs: 435
Honra: 1
Data de inscrição: 19/04/2012
Re: Ajuda aqui , 4 classes
wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]

Convidad- Convidado
Re: Ajuda aqui , 4 classes
vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso daeguh._.rds escreveu:wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
Wanderson_1312

wanderson_1312- Humano

-
Número de Mensagens: 180
feliz
Ammo Packs: 435
Honra: 1
Data de inscrição: 19/04/2012
Re: Ajuda aqui , 4 classes
e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eaewanderson_1312 escreveu:vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso daeguh._.rds escreveu:wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
[VIP]eae fica assim
Wanderson_1312

wanderson_1312- Humano

-
Número de Mensagens: 180
feliz
Ammo Packs: 435
Honra: 1
Data de inscrição: 19/04/2012
Re: Ajuda aqui , 4 classes
Luankc escreveu:AnDroidEL escreveu:A classe "Fundador" terá quais direitos no servidor?
Depende de como configurar, o plugin simplesmente dará o sÃmbolo "fundador" é como um tÃtulo (Pra quem vê todo mundo odeia o cris sabem do que to falando kkkk), o que vai mudar é os acessos nas flags conforme cada um configura o servidor...
kkkkkkkkkkkkkk me lembro do tÃtulo que ele ganhou kk
To be continued...Fiquei sem internet

Olá VIVO

Saiba postar suas dúvidas!

AnDroidEL- Moderador

- Nick: AnDroidEL
Número de Mensagens: 1925
Zzzzzzzzz...
Ammo Packs: 2311
Honra: 49
Data de inscrição: 07/10/2011

Re: Ajuda aqui , 4 classes
wanderson_1312 escreveu:e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eaewanderson_1312 escreveu:vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso daeguh._.rds escreveu:wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
[VIP]eae fica assim
Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae
É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)

Convidad- Convidado
Re: Ajuda aqui , 4 classes
eu to usando ichat 1.2.0guh._.rds escreveu:wanderson_1312 escreveu:e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eaewanderson_1312 escreveu:vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso daeguh._.rds escreveu:wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
[VIP]eae fica assim
Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae
É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)
Wanderson_1312

wanderson_1312- Humano

-
Número de Mensagens: 180
feliz
Ammo Packs: 435
Honra: 1
Data de inscrição: 19/04/2012
Re: Ajuda aqui , 4 classes
wanderson_1312 escreveu:eu to usando ichat 1.2.0guh._.rds escreveu:wanderson_1312 escreveu:e mais toda vez q falo aparece [vip] [fundador] exemplo [fundador]eaewanderson_1312 escreveu:vlw pela ajuda sou teu fan mano vou fazer um video pra todo mundo q quizer saber como se coloca isso daeguh._.rds escreveu:wanderson_1312 escreveu:vlw pelo plugin mais como a gente faz para ser o fundador tem que ir no users.ini e colocar ''nick'' ''senha'' assim? e tem que instalar em plugins.ini ou plugins-zplague?guh._.rds escreveu:Vo confeçar... fiquem com dó de vcs e resolvi ajudar....
LINK ORIGINAL DO PLUGIN:
http://forums.alliedmods.net/showpost.php?p=1411322&postcount=29
PLUGIN EDITADO POR MIM: (FUNDADOR, MASTER, ADMIN e VIP)
Tags:
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
- Código:
#include < amxmodx>
#include < amxmisc>
#define PLUGIN "Tag and Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_IMMUNITY
#define ADMIN_LISTEN ADMIN_LEVEL_H
#define ADMIN_FLAG_V (1<<21)
#define ADMIN_FLAG_W (1<<22)
#define ADMIN_FLAG_X (1<<23)
#define ADMIN_FLAG_Y (1<<24)
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // NAO REMOVA
"[FUNDADOR]",
"[MASTER]",
"[ADMIN]",
"[VIP]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // NAO REMOVA
ADMIN_FLAG_V,
ADMIN_FLAG_W,
ADMIN_FLAG_X,
ADMIN_FLAG_Y
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_concmd("amx_color", "set_color", ACCESS_LEVEL, "")
register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "")
register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}
Tem que instalar em plugins.ini ou plugins-zplague.ini?
Tanto faz..... pq se tiver escrito plugins.ini ou plugins-algo_escrito_aqui.ini da na mesma coisa.....
---------
users.ini:
NICK | SENHA | FLAGS | NIVEL DE ACESSO DA CONTA
"NOME" "SENHA" "abcdefghijklmnopqrstuv" "a" // [FUNDADOR]
"NOME" "SENHA" "abcdefghijklmnopqrstuw" "a" // [MASTER]
"NOME" "SENHA" "abcdefghijklmnopqrstux" "a" // [ADMIN]
"NOME" "SENHA" "abcdefghijklmnopqrstuy" "a" // [VIP]
-------
Repare que no final das FLAGS e u adcionei as letras 'v; w; x; y;' ou seja, o player que tiver a flag 'v' tera escrito [FUNDADOR] ates de seu nome....
------
v - [FUNDADOR]
w - [MASTER]
x - [ADMIN]
y - [VIP]
[VIP]eae fica assim
Voce quiz dizer:
Vc escreve e aparece:
[FUNDADOR] eae
[VIP] eae
É isso? Se for esse o caso:
Exemplo 1: vc deve estar usando as FLAGS de FUNDADOR e VIP 'vy'
Exemplo 2: vc deve estar usando um outro plugin de chat.... Exemplo: allchat, admin chat colors, ultimate chat...... (isso gera bugs, os plugins entram em conflito...)
Use apenas 1 plugin de chat.....

Convidad- Convidado
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